Saturday, July 31, 2010

Playing God, part the third

...and this little piggy wasn't going to be anywhere near the focus of the image, so the slackass artist left it in a state of half-paintedness.

Friday, July 30, 2010

Playing God (and catching up)

From a week or so ago, my two current painterly projects:


And some further progress on the mechanymph:



Currently cannot be bothered to take pictures of jewelery, but there are a few new ones waiting in the wings. Beyond that, I managed to singe my shoulders--further proof that the sun is, in fact, trying to kill me--at a wee mediaeval festival. All in the name of looking preposterous, of course...

...despite the fact that I look about as mediaeval as my mother, there. I suppose I could have ad-libbed something about time-traveling aether pirates, but thankfully, no one seemed to notice.

I keep thinking his mic needs a matching chain coif.

And lastly, since I've been working on Tea and Sorcery lately, I leave you with this:

--

“Now,” Mikala said in a low voice, feeling exceedingly awkward as he shifted his burden about, “how do you plan on getting rid of the body?”

“Well, how did you get rid of the one you killed?”

“Would you believe ‘swept up the pieces and put them in the rubbish bin’?”

Lady Kos sighed. “Never mind that, then. Do you know of a place that sells lye at this hour?”

“To a pair of guilty-looking magi carrying a corpse-sized bundle? No.”

Monday, July 19, 2010

Nice kingdom; I'll take it.

I found myself reading a badly-worded lament somewhere out on the grand and stupid internet, regarding elves and how some people don't like what they have "become", because elves should be peaceful, tree-hugging, mellow and dispassionate beings.

Setting aside the fact that 1) similar beings existed in folklore for *quite* some time before Tolkien cooked up his version, and 2) even his elves clearly undertook military training... do you know what happens to societies that are peaceful, mellow, and make a point of avoiding technological progress?

They get mowed down and enslaved by the first expansion-happy, warlike civilization that finds them, that's what--and it's a dull, dull fantasy setting that lacks one of those.

Thursday, July 15, 2010

And... construct!

The hair was actually quite relaxing to do. Draw one squiggle, build it up on either side, do another, fill in gaps with little layered arcs, rinse and repeat.

You can see it in its natural habitat (along with some of the other art I did for the site) over at Heart of the Dreaming.

And now, for some extra shinies.

I previously mentioned trying to capture Anaquiel's spirit in one of these; this one is much closer to the mark.

And a beetle. And various kinds of agate, of course.

Deconstruct, Reconstruct

I have a confession to make: I can't draw curly hair. Or at least, I couldn't until this morning.

I'm working on some website goodies for the ever-lovely Myn, and currently this involves lineart of a curly-haired violin player. My initial search for pointers on how to do the hair turned up tutorials on painting (not helpful), and a few that amounted to "lol wavy lines". Not good.

My eventual salvation actually came from a finished picture, namely c85's Miss Murder. Who is, coindentally, one hell of a babe. That is what my painting of Bernadette LaRoux should have looked like.

But anyway. After I was done with the whole ogling thing, I started to take a good look at her hair. A lot of it is built *around* descending wavy lines, but not all--if you look closely, you can see C-shaped strands in rows here and there. Some of it clings in tight ringlets, some of them are looser. The artist added shadows to the parts where each section disappears back into the mass of hair, which is what gives it dimension and makes it seem shiny.

And with those things in mind, I'm taking another crack at this mane of curls. I doubt it's going to look as good as my inspiration, but it sure as hell beats a bunch of squiggles.


On a completely unrelated note, I decided to host a wee contest on DA--namely, do visual art of one of the protagonists of Tea and Sorcery for a crack at winning one of my necklaces. Most people tend to present custom drawings as prizes for such things, but I decided to go with something wearable.

Sunday, July 11, 2010

Liquid Light

No, I do not have an excuse. Nor do I need one.

Saturday, July 10, 2010

"I didn't sign on for this crap!"

Mikala Quethalis, for those who don't know him too well, is a silver dragon disciple. In essence, this is someone who has a teeny wee bit of draconic blood in the family tree (and knowing silver dragons and mortals, that seemed the most fitting species), who has focused their efforts upon bringing that heritage out.

When I played him in Winter's D&D game, he was just shy of halfway through the process, having grown several fangs and some talons, and developed some exceptionally hard and slightly metallic skin. Nothing too terribly exotic, unless you count having breath that could -literally- kill someone. In Tea and Sorcery, he had grown vestigial wings.

As I've chosen to write it, however, that apotheosis cannot be stopped at a convenient level of pretty.* The vain mage has made his bed and now he's just going to have to lie in it.

Let's not talk about how screwed up that hand was, though.


*It actually did during Tea and Sorcery, but I don't think he'd be terribly happy about that, given the reasons.

Friday, July 9, 2010

Curios and Trinkets, part the eleventh

Before I get on with the shiny objects, I'd like to mention that as of 3:30 yesterday morning, aioli ceased to be a mystic delicacy that I only had in restaurants. This has a lot to do with the fact that aioli is essentially garlic mayonnaise that's wearing Groucho glasses and hoping that no one recognizes it. I ended up just grinding some dried garlic to powder in a mortar and mixing it with some mayonnaise and lemon juice, then leaving it to mellow in the fridge for a few hours. Done.

I'm bordering on will-breakingly tired right now, so do forgive me if I'm a bit laconic about the jewelery.

Labradorite, shell, crab agate, quartz.

I've since added clasps to these. All glass.

More glass.

An attempt at capturing Mikala. I don't think it's going to be possible without an actual dragon, though.

Quartz, if memory serves.

Quartz and imperial turquoise, and some copper beads meant to frame other beads. Turquoise, by the way, is an exceedingly awkward word to type.

The rings spin.

And lastly, something vaguely reminiscent of Miss Nori.

Wednesday, July 7, 2010

Curios and Trinkets, part the tenth

I think that I am rapidly approaching the point at which I'll be glad when someone buys one of my necklaces more because it's one less piece to deal with than for the money.

...oh, bugger that, I'm already there. Here, have more shinies!

More chrysocolla.

Glass, candy jade, and something I can't identify.

Carnelian, pumice, and crab agate. I've resorted to trying to make necklaces based on the 'essence' of various characters of mine in a bid for inspiration. This was supposed to be Anaquiel, but it didn't quite come out right.

I think what I -really- need to try is Mikala. Goodness knows he'd approve of my new hobby.

Tuesday, July 6, 2010

Curios and Trinkets, part the ninth

Just a pair of bracelets for the moment. I have a few things to photograph, but this vague dread of going outside to do so.

Playing God

This is the 'underpainting' for what will probably be entered into a contest on the subject of science fiction/fantasy mixes. I have much leftover loathing for the blending of the two from my younger days (though subgenres have done much to soften my heart; goodness knows I prefer my steampunk with a very hefty dose of fey), but the subject immediately had me thinking of Herr Drosselmeyer's Doll, minus the licentious overtones.

Plus, you know, any opportunity to cross-dress as a slightly mad scientist is a good one.

Friday, July 2, 2010

Ah, beauty...

It occurs to me, while perusing various articles and blogs and so forth, that I am something of an anomaly when it comes to self-image. I exist alongside a culture where female sexuality is simultaneously lauded and degraded, and despite being able to see how that constant barrage of conflicting concepts could mess with the mind of a younger and impressionable girl--and less charitably, a weak-willed woman of any age--I just... don't hear it.

All that I can glean from that strange parallel world is misery and self-loathing, punctuated with the occasional desperate bit of hope that one has, perhaps, managed to live up to an ideal that she did not make on her own, or even tailor to her tastes.

As an aside, one thing that I absolutely adore about the proliferation of steampunk and neo-Victorian style is that they've done much to breathe a bit of class into the world and--I suspect--made at least a few ladies realise that one need not go the route of looking like a cheap prostitute in order to beguile onlookers. I mean, really; what manner of mate do these people think they're going to attract by showing as much flesh as they can get away with?

Anyway. My initial point was that all of that cultural garbage just seems to fly past my head with no effect beyond a raised eyebrow, and I am infinitely happier for it--and that seems to be a state that many mothers of young girls want their daughters to grow up in.

So, I'll say this much: Don't tell her she's pretty. Nurture and laud her brain, for crying out loud.


And occasionally wear studded leather bracers. I think that helps a bit, too.